The HYDRA engine combines a system-on-chip with exclusive software technologies that efficiently load-balances graphics processing tasks, delivering another industry breakthrough: near-linear to above-linear performance with two, three or more graphics cards. All together, the technology means people will be able to customize and tweak their PC to achieve the price, performance and power balance they want - whether it is a mainstream system or a high-performance gaming package.
As usual very broad and attractive claims, but let’s see how it will evolve in the near future, for sure, a chips that would be GPU, CPU, chipset and OS independent could be used straight into any computers, including Macs of course, it would be especially useful in Mac Pro.
