The next big thing in PC gaming is not dual GPU graphic card, but Physics Processing Unit (PPU). In other words, an additional card with a dedicated physics engine and physics processor designed to "bridge the gap between static virtual worlds and responsive unscripted physical reality". The leading/inventor company in this business is AEGIA with its current hardware solution named PhysX (PCIe format). Most of the recent or soon to be released FPS games have adopted this new rendering hardware/software solution, and AEGIA is even providing drivers to be downloaded to improve virtual reality in more than 100 games currently available (you of course need to gt a PhysX).
Of course ATI or nVidia do not really enjoy seeing a third player trying to get a piece of the profitable and growing GPU market. So they are hard at work to develop an in-house solution to compete with PhysX.
To obtain such result without spending too much money in R&D, ATI has decided to modify an already existing GPU from its catalog into a PPU. Indeed, this card does not need to be more powerful than the GPU, since it does not manage 2D-3D display.
In the future, one can imagine that such PPU will be integrated to the graphic card.
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